11/11/2022 0 Comments Outward coop![]() That being said, the UI to convey some of the information is lacking. As long as you are mindful, you won’t get in trouble. It might sound like a bother, but the game does a good job of encouraging you naturally to keep track of all your bars. Survival is a big aspect of this game, with hot and cold weather, hunger, thirst, and the need for sleep. Either way, combat really needs to be better given how much of it you’ll be doing.Īs for the rest of the mechanics I’ll just skim over them. I honestly can’t tell if this is the result of inexperience or if it was a deliberate design choice. After the most difficult fights have ended, I don’t feel like I achieved a victory, rather I just feel like I cheesed the AI. The combat is not fun as it is clunky, unresponsive, and it is difficult to use the flashier more complex spells if you’re playing solo. This brings me to my major criticism of the game, and one that I think will be the proverbial straw for many gamers. Outward coop upgrade#After administering the beat downs you will loot all of their stuff, maybe find an upgrade or two, sell the rest, and move onto the next group of walking loot. That being said, it’s not very excusable that I’m still so clueless on the world given the amount of time I have spent playing.Īvatar customization is limited, but it has a purple hair option so it’s all good.Īt its core, this is an action-RPG, while there are plenty of side mechanics, the main thrust is exploring dungeons and beating down the bad guys and monsters. To be fair, this is a very slow paced game and I’ve not gotten too deep into the more dangerous ruins, so there might be more if you venture further in. There are ruins scattered throughout the game, but so far I’ve not found much inside any of them so far. If there’s books or other written lore entries in this game, I haven’t found them yet. Very few NPCs will talk with you, and many of them are just shopkeepers that have just add a little bit of flavored text. This is fine though as Outward does not advertise itself as a game with an in-depth story, rather the focus is on the story that you make for yourself.Įven with that though, things fall a little flat as I can tell the devs put a fair amount of work into this world, but very little of it comes across to the player. Outward coop professional#I’ve poked at one of the main quest lines out of a feeling of professional obligation and I still have no real drive to pursue it. Due to the way the story is told, none of this is given adequate time to develop. You are tossed into this town and told someone in your family did something bad, you’re again told this one person is a close friend, you’re told that you are a part of this tribe. Sounds like a good setup, but it is not executed well in my opinion. From here on out, the game opens up into three distinct main quest lines, with a small variety of sidequests you can participate in. Of course the ship runs aground, leaving you with almost no money and a crowd of angry villagers demanding payment. In an effort to clear the amount you owe, you embark on an ill-fated voyage to try and earn enough to pay it off. Outward starts you off indebted to your tribe, a debt in which you must try to repay.
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